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Blockscape Build 1609592 Released
Posted on February 4th, 2017 08:09 AM ESTblockscape updates
[x] Worm sounds
[x] td monsters should die when sun goes up
[x] td monsters should spawn only at night
[x] Incorrect td spawn points at non organic blocks? Yupp. Fixed.
[x] Add teeth to worm head
[x] Crash when joining server?
[x] Worm body model
[x] New monster: Worm
[x] Worm head model
[x] Delay destruction of state models or I will get problems :)
[x] td monsters with a target should have full attack speed
[x] td monsters should spawn only in survival mode
[x] Randomize td monster spawn point?
[x] TD monsters should attack players if close
[x] Must check that td monster is close to state model. Depth is not enough!
[x] TD monsters should destroy block models when close enough
[x] Only td field should be valid pos for td monsters
[x] Use td field to find next target for td monsters
[x] TD Monster spawn
[x] New console command: havemobs
[x] Generate td Path field