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Some info about bsng v13
Posted on October 28th, 2019 03:46 PM EST
I have been prototyping new building tools for some time and I think i finally have something that works good. It is a kind of polygon/plane voxel fill tool. You select the corners of a polygon and then hit enter to fill all voxels behind the polygon surface. This make it possible to create surfaces at any angle. The hull of the ship in the image above is created with this tool.
I have also done some work to prepare for the first version of the tower defence game mode. This "game mode" is something that happens when you invite people into your buildings. The more people you get the more and nastier monsters will attack.